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Old Sep 08, 2005, 07:59 PM // 19:59   #61
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I went on a spree and spent about 15k on shiverpeak keys, and just ran outside and tanked to open the chest again and again.

It was, I guess, about 25 keys total.

I'm a w/mo. Almost every single drop was a staff, offhand item or dwarf armor with a rune in it.

Out of 25 keys I got 2 weapons: a worthless max dmg gladius and a worthless max damage summit hammer. I weild axe.

About 80% of the runes i got were for warrior and monk.

The chest is dropping runes for your class and items for not your class, it seems to me.

I got a few gold fire staffs with lines of stats, but nothing great, and I got many 'gold' items with garbage stats like a max dmg water staff with 19% chance to improve blood magic or some such nonsense.

Fun but pointless.

It sucks that gold items are now inferior. And I think the green should be platinum colored to reflect their value.
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Old Sep 08, 2005, 10:12 PM // 22:12   #62
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OK, after a couple of hours more playing I'm now sure: GOLD IS GOING TO BECOME AN ISSUE!

Despite the whining at this site, it has never been hard to make money before. Anyone could easily raise serious cash by doing e.g. Gates of Kryta mission a couple of time. And despite claims by people wanting to protect their farm-site, drop rates there were never nerfed.

Well, I've got a Mesmer I'm levelling, and after she got to Draknor and bought armor and one key she had exactly 86 gold.
So I thought, let's kill some grawl for fun & profit outside Port Sledge. Yes she brought two henches, but I always have before, and the run has previously always yielded at least a couple of nice objects, a few runes, and a plat or two in gold EVERY TIME I've done it.

Well, not now.

After I'd killed the grawl army and all the azure shadows, opened one chest, picked up every drop no matter how pointless, and sold all the loot at the merchant, my mesmer had a grand total of 546 gold.

Meaning I **lost** 140 gold (due to the cost of one key) on the trip. If I hadn't opened that one chest, killing everything in the area and collecting all the loot would have given me an income of **360 gold**. For better than one hour of constant killing, in a high(ish) level area.

As I've said, I have over 100 plat, meaning I can put at least this mesmer through school, but the pile is going to be shrinking from now on.

Clearly ANet feels it is necessary to soak up excess gold from the economy. This is, IMO, a very dangerous strategy on their part.
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Old Sep 08, 2005, 10:31 PM // 22:31   #63
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here's what you do: dont buy keys, dont buy scrolls, dont buy all your skills, dont craft the new weapons at the weaponsmiths, dont buy green items unless you plan to use it forever. Those are money sinks and participating in that will drain your funds.
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Old Sep 08, 2005, 10:46 PM // 22:46   #64
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Quote:
Originally Posted by Con Quessso
here's what you do: dont buy keys, dont buy scrolls, dont buy all your skills, dont craft the new weapons at the weaponsmiths, dont buy green items unless you plan to use it forever. Those are money sinks and participating in that will drain your funds.
That's good advice for those that are concerned about running low on gold, however...

For those that do not have any useful purposes to their pile of gold, i think buying keys and being GUARANTEED something which could be fantastic is the way to go.
Surplus gold in exchange for fun.
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Old Sep 08, 2005, 10:47 PM // 22:47   #65
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I agree about not buying keys & scrolls and only using collectors gear, but there's no way around the cost of skills, as buying them is as expensive as capturing them.

I've not done the math, but I'm guessing it'll cost you better than 100 plat to pick up all skills for one avatar. In the old days that wouldn't have been a problem, but money is going to be very tight now.

I don't really know what it'll mean to the economy when there's tons of high-quality items around, but noone has any money to buy them with. Prices should collapse, but prices had already collapsed long before this update.

As usual I suppose the winners are those who've been around since release, or preferrably since before release, and are already rich.

Then again maybe there are new money making schemes which've opened now that it no longer really pays to kill monsters. I've got this sneaking suspicion that whatever it is, it'll probably have something to do with participating in PvP.
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Old Sep 08, 2005, 11:12 PM // 23:12   #66
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Quote:
Originally Posted by rhalle
I went on a spree and spent about 15k on shiverpeak keys, and just ran outside and tanked to open the chest again and again.

It was, I guess, about 25 keys total.

I'm a w/mo. Almost every single drop was a staff, offhand item or dwarf armor with a rune in it.

Out of 25 keys I got 2 weapons: a worthless max dmg gladius and a worthless max damage summit hammer. I weild axe.

About 80% of the runes i got were for warrior and monk.

The chest is dropping runes for your class and items for not your class, it seems to me.

I got a few gold fire staffs with lines of stats, but nothing great, and I got many 'gold' items with garbage stats like a max dmg water staff with 19% chance to improve blood magic or some such nonsense.

Fun but pointless.

It sucks that gold items are now inferior. And I think the green should be platinum colored to reflect their value.
Wow. I bought 20 Shiverpeak keys and manged to get 11 rare weapons.
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Old Sep 08, 2005, 11:15 PM // 23:15   #67
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Quote:
Originally Posted by DMPecker
Vampiric Mods are actually pretty useless.
I think that vampiric mods are pretty usefull for the right profession. A warrior monk with a vampicr axe that can do axe rake and steal life from all enemies around him. Now to negate the the -1 health of the vampiric axe, you just cast mending on yourelf (even at 0 attribute in healing), you still get free life everytime you hit something.
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Old Sep 08, 2005, 11:57 PM // 23:57   #68
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Quote:
Originally Posted by Tactical-Dillusions
That's good advice for those that are concerned about running low on gold, however...

For those that do not have any useful purposes to their pile of gold, i think buying keys and being GUARANTEED something which could be fantastic is the way to go.
Surplus gold in exchange for fun.

Well, I have 1 mil in the bank +what my characters are carying and I dont intend to participate in that. Why throw away my hard-earned cash? (also just to give hope to others - I do not have nor have I ever had a character with Monk primary or secondary, and my warrior is only level 14)

I know others will think like you do and play into the gold sink. That doesn't bother me...do what makes you happy. But because you do that the value of everyone else's gold rises as gold leaves the market. Gold is valued at an all time low right now...it is not the time to buy (unless you want to try to pick up rubies and sapphires real cheap, lol)
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Old Sep 09, 2005, 12:10 AM // 00:10   #69
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Hmm the rune prices will fall further (where possible) as armors drop from teh chests, i got a sup vigor in my first and poof there was 29k ...but this will even out so selling rare runes will not be very viable, what is fun is the gamble with a security feeeling, u always get sth in a nice colour but its not worth it most of the time ... as many of u stated ... the economy will change again ... but can we actually suspect a crash?
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Old Sep 09, 2005, 12:32 AM // 00:32   #70
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yeah the economy will be truly f*cked for a while...but that was expected, was it not?
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Old Sep 09, 2005, 01:23 AM // 01:23   #71
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I got sup vigor wed night while helping a guildmate thru hell. 600g got me 30k....no complaints here.
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Old Sep 09, 2005, 01:59 AM // 01:59   #72
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I went and opened about 300 chests in the shiverpeaks today (I was bored). The cost of the keys was 180k, just for the keys. I got 2 Superior Vigors (which I merched to save time) bringing my losses to 120k. Unlocking of staffs netted me a +18 and +20 fire wrap, and a +5 insightful. Net loss: 35k (people were falling over themselves for the wraps). Random sells of swords got me another 10k (net loss: 25k). I got 4 gold max req10 Summit Axes also. 3 were dmg modless, so i merched them for almost no profit. The other one, I got a bid of 75k, but I am not sure I'm going to sell. Even with this stuff alone, I was at a +50k margin. Not bad for doing NOTHING AT ALL, except running in and out of zones.

Please stop complaining about this. I would rather pay a bit for the excitement of having a gold that could be just what I need than get a crappy 5-21 req 12 axe.
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Old Sep 09, 2005, 02:09 AM // 02:09   #73
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Quote:
Originally Posted by Ripp
I wonder how many people neglected to buy keys on their way to the new zone? lol
*raises hand* I got lucky on my 4th try w/ a random party, and completely the defend roknar mission. went past 5 chests. No key to open them.
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Old Sep 09, 2005, 02:16 AM // 02:16   #74
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Quote:
Originally Posted by salja Wachi
go ahead farm till your hearts content :0 there will be no buyers for your tiems since everyone can now get them just as easily.

that was the whole point.

this will stabilize the economy.
I don't know if the economy will stabilize. But I DO believe it's AN's answer to all those Chinese farmers selling items in LA for a lotta dough. If people have a chance to get purple and gold items by opening chests, why pay 25k and up for a gold item in LA?
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Old Sep 09, 2005, 02:21 AM // 02:21   #75
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Quote:
Originally Posted by LiQuId StEeL
I went and opened about 300 chests in the shiverpeaks today (I was bored). The cost of the keys was 180k, just for the keys. I got 2 Superior Vigors (which I merched to save time) bringing my losses to 120k. Unlocking of staffs netted me a +18 and +20 fire wrap, and a +5 insightful. Net loss: 35k (people were falling over themselves for the wraps). Random sells of swords got me another 10k (net loss: 25k). I got 4 gold max req10 Summit Axes also. 3 were dmg modless, so i merched them for almost no profit. The other one, I got a bid of 75k, but I am not sure I'm going to sell. Even with this stuff alone, I was at a +50k margin. Not bad for doing NOTHING AT ALL, except running in and out of zones.

Please stop complaining about this. I would rather pay a bit for the excitement of having a gold that could be just what I need than get a crappy 5-21 req 12 axe.
Perhaps you'll have better luck next time?
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Old Sep 09, 2005, 02:23 AM // 02:23   #76
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the new update also comes with better monsters un UW, so those few UW solo builds that still work are now totally nerfed. but how long will it be before someone figures out a way to solo/run SF? this update will definately have large impacts on the game's economy, but for better or for worse?
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Old Sep 09, 2005, 02:51 AM // 02:51   #77
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I think chest running alone is kind of pointless. Everyone in your group can use the chest, so you can as easily tackle mobs and bosses and get even more stuff. Your also wasting more money without pickups/potential green items on the side as you need something to offset the potetial for purple drops worth way less than a key
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Old Sep 09, 2005, 03:41 AM // 03:41   #78
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Quote:
Originally Posted by Amused Observer
If people have a chance to get purple and gold items by opening chests, why pay 25k and up for a gold item in LA?
Because when you buy something at 25k, you're getting what you want.

You can open 250 chests without finding that particular item you want...
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Old Sep 09, 2005, 03:57 AM // 03:57   #79
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This game doesn't really need/require you to have alot of cash. Once you get your main PvE chars with armour and weapons your pretty much set. There is really no use for gold. So the fact that it is being spunged isn't much of a problem... perhaps give back some value to gold? Also it is still easy to farm money, try material farming for one. Or simply go with a group and kick some butt in SF... I did the latter and netted a good 5k before we died.

Perhaps what needs to be done is an increase in the overall drop of gold (money) from mobs. If raised by the right amount it will create an aequilibrium between gold sink and gold income.
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Old Sep 09, 2005, 04:32 AM // 04:32   #80
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Eh...two chests I opened today have very nice items. I got a max damage Falchion, with +15% damage while in a stance, lengthened bleeding, and enchantments last +17% longer. I also got a max damage fiery longbow, with +17% damage with health < 50%, and health +27. So far, I'm pleased with the chests
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